CleverRaven / Cataclysm-DDA

Cataclysm - Dark Days Ahead. A turn-based survival game set in a post-apocalyptic world.
http://cataclysmdda.org
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Playing with kilograms, the game wants 20 pounds of salt in mission log. #74463

Open Brambor opened 5 months ago

Brambor commented 5 months ago

Describe the bug

image

Attach save file

N/A

Steps to reproduce

  1. Have the Mass units option to kg.
  2. Get the mission.
  3. Look at it in the mission menu.
  4. Observe that you will need to convert from pounds to kilograms.

Expected behavior

I want the game to translate it for me.

Screenshots

No response

Versions and configuration

Additional context

No response

PatrikLundell commented 5 months ago

/Confirmed (not that particular mission, but I've seen stupid pounds of some kind of metal sheets and gravel in the last week).

Doesn't really matter, since weight units are useless to the player anyway. The metric the player actually needs is the number of units. Fortunately, the cases I encountered had the number of units in the mission (but not the dialog).

There are really two issues here:

RenechCDDA commented 5 months ago

The simple way to resolve this: Change the description and mentions of "pounds" to something which is independent of measurement systems.

The good(?) way to resolve this: Some sort of json <tag> which resolves between weight measurements.

Here's links to the mentions in the JSON for anyone who wants a go.

https://github.com/CleverRaven/Cataclysm-DDA/blob/58b90c6205315bb019b04f47883ee7e1b6e54618/data/json/npcs/godco/godco_missions.json#L6

https://github.com/CleverRaven/Cataclysm-DDA/blob/58b90c6205315bb019b04f47883ee7e1b6e54618/data/json/npcs/godco/godco_missions.json#L16