Open shadowonwhite opened 2 months ago
This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions. Please do not bump or comment on this issue unless you are actively working on it. Stale issues, and stale issues that are closed are still considered.
Is your feature request related to a problem? Please describe.
enemies seem to always target player over npc companions when both are in reach.
Solution you would like.
make enemies continue to attack it's current npc companion target regardless of the player's position
Describe alternatives you have considered.
none
Additional context
No response