CleverRaven / Cataclysm-DDA

Cataclysm - Dark Days Ahead. A turn-based survival game set in a post-apocalyptic world.
http://cataclysmdda.org
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After 2024-06-19-1857, Prison generation breaks #74686

Closed MochaModifier closed 4 months ago

MochaModifier commented 4 months ago

Describe the bug

Prisons (as used in prison starts) completely break in map generation; with walls missing entirely in some cases. The cafeteria spawns without walls adjacent to kitchen, surrounding walls partially or entirely missing. Frequently, the player character will spawn on the wrong side of the visitation area; and can simply walk out of the prison regardless of whether there are walls - nullifying any challenge behind this challenge start

Attach save file

n/a

Steps to reproduce

  1. Generate a new world (optional, recommended)
  2. Start a new save with the (non-island) Prison start
  3. Explore the area and determine what parts are missing.

Expected behavior

The prison should be entirely enclosed by un-scalable walls, keeping the player inside and forcing them to escape through the front (barring some ability to dig through blocks)

Screenshots

24-06-20-1718874354-cataclysm-tiles 24-06-20-1718875123-cataclysm-tiles

Versions and configuration

Additional context

No response

Void-Seeker commented 4 months ago

It's likely a duplicate of #74683, should be fixed after #74687 is merged.

MochaModifier commented 4 months ago

Closing as duplicate of https://github.com/CleverRaven/Cataclysm-DDA/issues/74683

TealcOneill commented 4 months ago

/duplicate of #74683

RenechCDDA commented 4 months ago

Closing as duplicate. As the duplicated issue has been resolved, you should update to the version with the fix when the build is available for your system.