Open Terrorforge opened 1 month ago
confirmed in cdda-linux-tiles-x64-2024-08-03-0533
It appears that the "downed" affect also goes on base strength. Here's my character with a massive 200+ strength boost from maxed Nether Attunement "Enhance Strength" getting knocked on her ass by a combined weight less than half of her carry capacity:
Describe the bug
The "weight carried" speed penalty seems to consider only the carry weight from your base strength, ignoring any green boosts from mutations, bionics and spells.
Other effects of overburdening don't seem to be affected. If you get a huge Str boost, say from the MoM utility power "Enhance Strength", you can carry huge loads without suffering pain or increased stamina loss, but the speed penalty persists.
Attach save file
New Mind_copy5-trimmed.tar.gz It's probably more work to download and unzip this than to just replicate, but here's the test save in the below screenshots anyway
Steps to reproduce
Expected behavior
Weight Carried respects your actual, current carry weight.
Screenshots
Completely default character (w/ Bear threshold because I'm about to give them Insanely Strong) carrying a 60L tank full of murky water is overburdened and suffers a speed penalty, as expected.
That exact same character with Insanely Strong added no longer shows as overburdened, but still suffers the exact same speed penalty. This is after dropping the tank and picking it up.
Strong Back does seem to be accounted for, but it still calculates as if you had Strong Back and base strength, ignoring Insanely Strong.
Versions and configuration
Additional context
No response