CleverRaven / Cataclysm-DDA

Cataclysm - Dark Days Ahead. A turn-based survival game set in a post-apocalyptic world.
http://cataclysmdda.org
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Player 'Debug Night Vision' mutation is a cause of several bugs #75522

Open vetall812 opened 1 month ago

vetall812 commented 1 month ago

Describe the bug

1) When moving mouse pointer to the edge of the screen the game starts to create OM chunks and the save game folder can grow to gigabytes 2) When browsing overmap and cursor is pointing on the unexplored tile there is an info on the sidebar that tells what exactly located on this tile 3) PR #75430 displays wrong info

Attach save file

N/A

Steps to reproduce

1) create a world and start the game 2) debug mutate player with Debug Night Vision mutation 3) move map around 4) save the game and quit. Close the game completely 5) start the game, load the save 6) check overmap in player or dev mode

Expected behavior

I expected only nigh vision instead of this.

Screenshots

No response

Versions and configuration

Additional context

No response

ZhilkinSerg commented 1 month ago

Points 1 and 2 do not sound like a bug, more like expected behavior for a debug mutation.

vetall812 commented 1 month ago

Points 1 and 2 do not sound like a bug, more like expected behavior for a debug mutation.

There are two clairvoyance mutations. I expected this from them. Night vision is expected to be just a night vision.

Also. Generating chunks where tiles are still unexplored? Dunno...