CleverRaven / Cataclysm-DDA

Cataclysm - Dark Days Ahead. A turn-based survival game set in a post-apocalyptic world.
http://cataclysmdda.org
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Modular basecamp won't recognise alien resin pods in storage #75568

Open Terrorforge opened 1 month ago

Terrorforge commented 1 month ago

Describe the bug

I want to build resin walls with the pods I liberated from a nearby scout tower, but the camp construction menu doesn't register that the materials are in the camp storage.

Attach save file

New Mind-trimmed.tar.gz

Steps to reproduce

  1. Put alien resin pods in camp storage
  2. Look at resin recipe and not that it doesn't say "(have X)" and won't let you start crafting

Expected behavior

The camp recognizes that there are pods in storage when there are pods in storage

Screenshots

image image image

Versions and configuration

Additional context

No response

Terrorforge commented 1 month ago

image And now it suddenly will? I didn't update and I didn't really do anything with the camp., so I don't know what changed other than time passing. Here's the save at the point where it's working:

New Mind-trimmed.tar.gz

PatrikLundell commented 1 month ago

Failed to reproduce. I loaded your first save with an exe that's essentially the master as of yesterday and get your updated image results, i.e. I can construct the NE shack and have 135 pods available. The only thing I did was to walk up to the bulletin board to be able to access it. Thus, it seems to be something transient that wasn't preserved through the save.

Void-Seeker commented 1 month ago

Did you edit basecamp stockpile zone recently, by any chance? If you did, it might be #73933

Terrorforge commented 1 month ago

I did change it from 3x3 to 5x5. I want to say I placed them in the stockpile after doing that, but I don't remember. I may have resized it fit them, because they do take up a lot of space.

In either case they're definitely sitting in an area that wasn't in the original stockpile but is in the edited stockpile, so it may be related.

Void-Seeker commented 4 weeks ago

It's not just related, that's the same bug. If you delete stockpile zone completely, and then add it again, it will work. Perhaps, reloading the game might also help, as @PatrikLundell failed to reproduce after loading the save on his machine.