CleverRaven / Cataclysm-DDA

Cataclysm - Dark Days Ahead. A turn-based survival game set in a post-apocalyptic world.
http://cataclysmdda.org
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Aftershock stratoscomm relay station z levels are broken #75574

Open Reclai opened 1 month ago

Reclai commented 1 month ago

Describe the bug

Play 0.G stable I found a stratoscomm relay station. I make it my base I put solar panels on roof. I attach the solar panels to batteries. I notice the solar panels aren't solar-ing at all, despite it being the middle of the day during clear weather. I try to see if there's anything above the radio station. All I get is a lot of "Unseen" tiles mid air despite there being no reason for it to exist.

Attach save file

Levan_Final_copy-trimmed.tar.gz

Steps to reproduce

Solar Panels aren't solar-ing:

  1. Go to the stratoscomm relay station roof 1 OMT northeast of where the PC is.
  2. Place solar panels on any of the reinforced concrete floor.
  3. No power is generated.

roof tiles above the roof stratoscomm relay station.

  1. Move to z-level of 2
  2. Look over to where the stratoscomm relay station is. You should see open air.
  3. You see floating roof tiles instead over another roofs

Expected behavior

I expect the open air above the relay station be actually clear.

Screenshots

Unseen tiles being directly above the relay station moved and reatattched the solar panels to the batteries log moved and reatattched the solar panels to the batteries but no power batteries not charging Batteries location solar panels aren't solaring

Versions and configuration

Additional context

I think this bug comes from the aftershock mod, because the stratoscomm relay station comes from said mod. I do not believe my other mods are causing this issue.

If this was already fixed in experimental, my apologies for wasting your time

PatrikLundell commented 1 month ago

There isn't anything in the air above the building, but the game is weird with displaying things above obstacles. However, the light is definitely weird, as the light level on its roof decreases towards the center of it, and solar panels placed there do not produce any power. Furthermore, the light level higher up decreases to zero.

It can be noted that similar oddities apply to the roof of the large building to the south.

It should be mentioned that half of your mods weren't available in the standard set, so some oddities may be caused by that.