Look at current status of players wounds.
Trade npc some items that can disinfect
Watch as npc takes action
Look at status of players wounds after npc has taken multiple actions
Expected behavior
Expect npc to apply disinfectant to each of the players wounds - not just the same one over and over
Expect npc to not waste disinfectant on a wound if it won't improve the outcome
Screenshots
No response
Versions and configuration
OS: Linux
OS Version:
Game Version: cdda-experimental-2024-08-14-1807 1794df8 [64-bit]
Graphics Version: Tiles
Game Language: English [en]
Mods loaded: [
Dark Days Ahead [dda],
Disable NPC Needs [no_npc_food],
Portal Storms Ignore NPCs [personal_portal_storms],
Slowdown Fungal Growth [no_fungal_growth],
Mythical Martial Arts [MMA],
Bombastic Perks [bombastic_perks],
Mind Over Matter [mindovermatter]
]
Describe the bug
In the save attached the npc companion has 10 medical skill - and does a great job with bandages. But not so much when disinfecting wounds.
The npc will repeatedly attempt to disinfect the same wound - blowing through a stack of alcohol wipes or antiseptic to achieve minimal result.
I suspect that even if the player has a little scratch the npc will immediately blow their entire inventory of materials trying to disinfect!
Attach save file
Coachella-trimmed.tar.gz
Steps to reproduce
Look at current status of players wounds. Trade npc some items that can disinfect Watch as npc takes action Look at status of players wounds after npc has taken multiple actions
Expected behavior
Expect npc to apply disinfectant to each of the players wounds - not just the same one over and over Expect npc to not waste disinfectant on a wound if it won't improve the outcome
Screenshots
No response
Versions and configuration
Additional context
No response