Open Terrorforge opened 4 weeks ago
This isn't MoM-specific, it's a function of the way the translocation menu works--it doesn't know to remove unavailable destinations until you try to go there and they're unavailable.
Are you supposed to have to activate the remote twice?
This was the only way to make it actually draw power while searching IIRC.
Describe the bug
Earlier in the game, I moved my base and deconstructed the beacon I had originally placed at "The Lodge", eventually placing it in a bunker I dubbed "The Black Castle." When I finally had enough remotes to burn one just to see how it worked, I saw that the old base was still listed. However, on choosing it as the destination, the remote burns out but no teleportation occurs.
Attach save file
New Mind-trimmed.tar.gz
Steps to reproduce
Place beacon Name it Deconstruct Use remote
Expected behavior
Invalid destination are not listed in the menu
Screenshots
The Lodge listed as a valid destination
... but I am moved nowhere.
Versions and configuration
Additional context
Are you supposed to have to activate the remote twice? Activating it once puts it into "searching", but then I have to activate it again to bring up a menu and select "Activate the remote" and then wait ~10 minutes for it to transport me.