A short period of time (under an in game minute i think) there will be an error, and then part of my mansion basement is overwritten with roof tiles and seedlings, as well as wooden fences, and it spawns a zombie. This happens when I turn on my headlamp and walk outside the basement door. This has happened twice in a row, so this is a repeatable error on this save.
Describe the bug
A short period of time (under an in game minute i think) there will be an error, and then part of my mansion basement is overwritten with roof tiles and seedlings, as well as wooden fences, and it spawns a zombie. This happens when I turn on my headlamp and walk outside the basement door. This has happened twice in a row, so this is a repeatable error on this save.
Attach save file
Keyesport-trimmed.tar.gz
Steps to reproduce
Spawn in. Turn on headlamp (maybe not required). Walk outside of door. Walk towards cardboard boxes to the left.
Expected behavior
Map tiles are not overwritten.
Screenshots
Versions and configuration
Old version:
build type: windows-tiles-sounds-x64 build number: 2024-08-01-0852 commit sha: c06f12d7f11e758d52d46f1d9e082db30e16b7b9 commit url: https://github.com/CleverRaven/Cataclysm-DDA/commit/c06f12d7f11e758d52d46f1d9e082db30e16b7b9
updated version:
Additional context
crash.log debug.log