CleverRaven / Cataclysm-DDA

Cataclysm - Dark Days Ahead. A turn-based survival game set in a post-apocalyptic world.
http://cataclysmdda.org
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More blood recipes and Artifact/Anomaly tools #75881

Open Bone-blood-moss opened 3 weeks ago

Bone-blood-moss commented 3 weeks ago

Is your feature request related to a problem? Please describe.

We don't have very many uses for blood Also to make blood easier to store. Anonymous tools would be nice.

Solution you would like.

More Blood food like blood bread and dried blood. Anomalies Like weird batteries Curse phones A plastic knife painted and carved Effective against nether creatures Think spatial anomalies and what the average person would think an item should do, like Glowing stone of healing, a Plastic ray Gun Working as a laser gun, a Thermos Heating or cooling the liquid inside it, A shell that can be used to locate water, Pillows that can keep you warm help you sleep a Stun weapon. Glass bottles that Hold more than it should. Stuff like that.

Describe alternatives you have considered.

No response

Additional context

I personally want more uses for blood and I can throw a bunch of ideas for Anomalies.

PatrikLundell commented 3 weeks ago

I think the magic stuff should be placed in magic mods.

Bone-blood-moss commented 3 weeks ago

Magic? Wasn't really going with any magic things. I was thinking the basic Netherium Items. Supposed to be stable portal shards. We have a bunch in the game already But they're basically weapons, armor or things you just carry with you. Like a cube that irradiation you but gives you Strength.

PatrikLundell commented 3 weeks ago

Yes, magic.

Bone-blood-moss commented 3 weeks ago

Think Logical like What a thermos would have inside it. And what is the thermos used for like to keep things hot or cold. it's logical to think that the liquid is gonna be hot or cool in thermos. No magic rings That Add intelligence or Strength that. More Random selected thoughts of a Object. that Seemed logical Should be logical, but there's off sightly. I personally think we need more weird artifacts not just Start boosts or weapons more Utility artifacts and odd artifacts we have some but we need more. we could have the hub buy Certain artifacts. We already know they're gathering information on the Portals storms and rifts in reality.

RedMisao commented 3 weeks ago

Yes, magic.

The way artifacts already work in the game is by relying on enchantments. They're not magic, in the same way "type": "SPELL" are not magic. Currently artifacts are generated by selecting from a pool of variables that can be randomized, you already have ±stats and ±spells.

The main issue (?) from Bone-blood-moss' idea is to make a new kind of artifacts with more limited/specific effects, like the knife having +dmg against nether creatures or the thermos with temperature control. I wrote "issue" (if it can be even called that) because I'm unsure if that goes against the current design standard for artifacts being fully randomized.