Open CoroNaut opened 1 week ago
Can confirm, doesn't always work as intended.
If I understand correctly. The problem is that there are no coordinates for teleportation.
This assumes that the LIXA_forward_tp_1
value is assigned coordinates. Similarly for LIXA_forward_tp_2
... LIXA_forward_tp_16
. And so 7 times for each parameter. I don't know if this is correct or not.
If I understand it correctly, it means teleporting the character by the coordinates of the global variable LIXA_forward_tp_1
.
But there is a problem. If I display the list of global variables, there is no such variable in it.
For the control check, open the debug menu and set the value of the global variable:
After that we enter the corresponding trap. The trap is triggered and the character is teleported to the specified coordinates.
In the save, trap 1 is at the top. And trap 16, respectively, is at the bottom.
Describe the bug
(SPOILERS) (SPOILERS)
I enter the LIXA "wall of flat space" but get unfolded effect and the popup, then nothing happens. I read some of the code, is it supposed to teleport the player? This doesn't seem intended that it just gives you the unfolded effect and never goes away.
I ended up walking around outside the facility and fought a few zombies to see if anything would happen, but no. I also tried deconstructing some parts of the machine, nothing.
Attach save file
Saegertown-trimmed.tar.gz
Steps to reproduce
Expected behavior
It's supposed to work as intended (whatever intended is)
Screenshots
No response
Versions and configuration
Additional context
No response