Fields that aren't used other than those prefixed with // such as "//3" are meant to error if they're not used so contributors can't accidently misuse fields in the wrong places or typo them etc
Attach save file
N/A
Steps to reproduce
Add something like "relative": { "field_that_doesn't_work_with_relative": "it's_not_like_you'd_silently_fail_right?" } to an item
Load in without errors
Go on with life assuming your field does something
Expected behavior
A skipped member error like
Screenshots
No response
Versions and configuration
OS: Windows
OS Version: 10.0.19045.5131 (22H2)
Game Version: cdda-experimental-2024-11-18-0952 1ca5828e50 [64-bit]
Describe the bug
Fields that aren't used other than those prefixed with
//
such as"//3"
are meant to error if they're not used so contributors can't accidently misuse fields in the wrong places or typo them etcAttach save file
N/A
Steps to reproduce
"relative": { "field_that_doesn't_work_with_relative": "it's_not_like_you'd_silently_fail_right?" }
to an itemExpected behavior
A skipped member error like
Screenshots
No response
Versions and configuration
Additional context
No response