Open terribleperson opened 5 days ago
I think the usual reasoning against this is that the hub can just find another merc, instead of catering to your needs an individual. It is a matter of spent resources of time and materials, both of which are in short supply
You pay them and they literally 3d print it on demand and you come back to get it tomorrow. I'm happy to pay them extra coins to resize it in the slicer.
the armor pieces are heavily optimized for sleekness with minimal sacrifice to practical protection. a resize means that they need to rerun all their calculations for which material goes where, or you'll be left with a suboptimal product more resembling your average hand-made thing. that's kind of where this is going, them having to spend their precious time.
If the modular defense anchor is that optimized, it doesn't make sense for it to be one-size-fits-most. I'd expect it to be generated based on body measurements, or be broken up into typical sizes (s, m, l, xl), which is the approach the US military takes with plate carriers. Either way, "sorry you're tall we can't provide you armor that fits" doesn't make a ton of sense for something that they're 3d printing on demand. If you're so large or small you become disproportionate I could see that being an issue.
you know what, yes. the anchor MDS getting a hardened skeleton that fits well is weird. I'll bring it up for discussion next time I find the opportunity
Now it's been a while (a year, maybe?) since I did this last, but isn't the anchor manufactured for your character specifically after you bring them a 5-point anchor? It doesn't seem unreasonable for it to fit, since it's literally custom.
This also doesn't address the sizing of the modular defense system, where my previous criticism applies - if it's so heavily optimized, I would expect it to either be made to measure or at least sized in ranges, not one-size-fits most. I know it's a poncho, but it's a poncho with armor and anchor points. Plate carriers and their plates are sized in ranges in real life. The IOTV comes in 8 sizes, ESAPIs come in 5 sizes and ESBI in 3.
If it's sized, it would make sense for them to not stock XL or XS very often, and for their dead scientist to be a common size, but it seems unreasonable for them to have never even designed a XL or XS. They probably have some XL people on their security team. If it's made to order but they just plug measurements into a piece of software, they probably shouldn't stock extras at all but they should always give you one that fits when you order it, as long as you're basically human in your measurements.
I'm not saying they should have a design on hand to fit a 7' bear mutant, just that being a tall human (6' 3") shouldn't be an obstacle for made-to-order Hub 01 armor.
Apart from HUB 01, nomad armors from the Isolated Artisans also only have one size. And it turns out that nomad thingy including clothes made by PC, except the nomad cowl, does not have a XL/XS version.
the armor pieces are heavily optimized for sleekness with minimal sacrifice to practical protection. a resize means that they need to rerun all their calculations for which material goes where, or you'll be left with a suboptimal product more resembling your average hand-made thing. that's kind of where this is going, them having to spend their precious time.
Even then, the non-advanced pieces, fabric, & spaces between the armor can be re-fitted.
Is your feature request related to a problem? Please describe.
Being tall or short makes it difficult to find gear that fits. This is reasonable, and makes size more important. However, gear that is made-to-order should be available in your size.
Solution you would like.
When you order a set of armor custom, like when you request a set of armor from Hub 01, it should always be a good fit.
Describe alternatives you have considered.
Alternatively, custom-ordered clothes could allow you to select a size. This might be useful if sizing becomes more advanced in the future, though it might be simpler to just pick who it should fit.
Additional context
No response