Closed Headjack closed 7 years ago
We're getting reports of weird impacts on formerly-safe terrain features.
I think this may be a duplicate of your issue https://github.com/CleverRaven/Cataclysm-DDA/issues/9005.
I dunno, I've hit a lot of bushes and they never behaved like a stone wall before that one, but you know more of the code so I'll accept your judgement.
Why this isn't a bug? I can confirm that on high speed bushes can break apart standard car.
Because it was a Duplicate of a bug report which we (thought?) we fixed. High-speed impacts tend to be adverse for both target and rammer, thanks to our collision code, but we don't have a better solution ATM.
Had something strange happen to me while running over some krecks. https://anonfiles.com/file/0e97cbd10bd92758d20f9d0b7773f740 as you can see, I hit the krecks, but then for some reason I have a bad crash, which destroys a tile of my van, the one on the lower left, apparently when hitting a bush. There wasn't a tree or anything there, it just exploded for some reason. Maybe the kreck was standing on the bush? Maybe the 'melting' was somehow immobile and uncrushable?
Also, it reports the death before the impact when hitting enemies.
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