Closed bamyazi closed 5 years ago
Hmm. I didn't know you could change the scale in Magica Voxel (makes the import scale kinda redundant, but I'd still like to keep it).
If you could make a pull request with that change, and attach a simple *.vox file that reproduces the issue to this ticket, then I'd gladly test out your fix and accept it.
Closing issue, since #4 fixes this
example.zip
I've had a problem with models not sitting at 0 in the y-axis. Seems to happen when you resize the magicavoxel grid size.
I had to modify the importer the offset the generated vertices by mins.z as follows