Open joshuazd opened 3 months ago
+1. Also, the Card background doesn’t always reflect the actual Light colour, so this can be confusing and unreadable at times.
+1 I confirm the issue
Did you solve it please
Same here - noticing that in styling sub buttons can't get the state active color
Hi! I've added this issue to my to-do list. I'm working on a really complex issue (the editor slowness on some configs) but I hope it will be fixed soon so that I can move on to other ones 🤞
+1, hoping this will be fixed soon, thanks.
Describe the bug
The icon color of light entities is hard coded in the card when the light is on, instead of using variables. Additionally, the icon background is handled in a way that makes the icon hard to see when using a light theme and
--ha-card-background
is close to white.To Reproduce
Steps to reproduce the behavior:
Expected behavior
The icon should respect the
--state-light-active-color
variable. I think the fallback order the tile card uses is--state-light-on-color
->--state-light-active-color
->--state-active-color
. Handle the color of the icon background so that the icon is more visibleScreenshots
Current state:
Tile card example:
Informations (please complete the following information):
Thank you! 🍻