running on the latest pixi (4.5.0) and all textures are rendered black. Trying to poke around, but asking in case someone found a solution to this already.
If i create a new sprite, set a texture to the atlas loaded though, it displays properly.
If i plug the new pixi on the examples, they all turn to black as well.
running on the latest pixi (4.5.0) and all textures are rendered black. Trying to poke around, but asking in case someone found a solution to this already.
If i create a new sprite, set a texture to the atlas loaded though, it displays properly.
If i plug the new pixi on the examples, they all turn to black as well.