The AuthoritativeMovementMode of my BDS is set to "sever-auth" (AuthoritativeMovementMode.SERVER), if I debug the StartGamePacket with protocol library v3, it is output AuthoritativeMovementMode.SERVER_WITH_REWIND.
If I debug the same with protocol lib v2 (ProxyPass for example), it is output the correct MovementType Server.
Hey,
The AuthoritativeMovementMode of my BDS is set to "sever-auth" (AuthoritativeMovementMode.SERVER), if I debug the StartGamePacket with protocol library v3, it is output AuthoritativeMovementMode.SERVER_WITH_REWIND.
If I debug the same with protocol lib v2 (ProxyPass for example), it is output the correct MovementType Server.