Closed DiabeticCrab closed 1 year ago
Try this
echo "gamemoderun %command%" | sed 's/start_protected_game/eldenring/' | WINEDLLOVERRIDES="dinput8.dll=n,b" PROTON_NO_ESYNC=1 MANGOHUD=1 VKD3D_FEATURE_LEVEL=12_0 sh
If it does not work, then the latest patch no longer works with this fork
I tried to use this with the "Grand Merchant" mod under Linux and I've set up mod loader as described on the "releases" page. Modloader does in fact load lua.dll, aswell as modengine2.dll, but somehow me2 doesn't recognize the game (ER version 1.08.1).
modengine_YYYY-MM-DD.log: [2023-01-24 22:11:10.875] [modengine] [error] Unable to detect a supported game
mod_loader_config.ini.txt modengine.toml.txt mod_loader_log.txt modengine_2023-01-24.log
My Elden Ring game folder:
Steam game launch options:
gamemoderun env WINEDLLOVERRIDES="dinput8.dll=n,b" PROTON_NO_ESYNC=1 MANGOHUD=1 VKD3D_FEATURE_LEVEL=12_0 %command%
I also tried to launch the game via a Proton CMD by using it to run launchmod_eldenring.bat, which in turn tries to open the game via modengine2_launcher.exe. In that case the game doesn't even open because the launcher "can't find any game files", despite being right next to eldenring.exe…
Do you have an idea what else I could try, or is it that ME2 itself needs an update? Any help is greatly appreciated. TYVM.