Cloudef / ModEngine2

Runtime injection library for modding Souls games. WIP
MIT License
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Merging into ME2 #14

Open ividyon opened 1 year ago

ividyon commented 1 year ago

Hi, are there any particular hurdles that would block this from being added to ME2 proper? Does it interfere with non-Proton/Steam Deck functionality in some way?

Also, ME2 has its own DLL-loading mechanism. Wouldn't it make sense to patch that up to work with Proton instead of EML? Or, perhaps it does already?

Cloudef commented 1 year ago

Nothing really, the whole feature is compile time option. It does switch the memory scanner to alternative implementation It's 2 commits: https://github.com/Cloudef/ModEngine2/commits/main