ClusterM / retroarch-clover

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Retroarch menu options that close menu also get processed by game #101

Open shurp opened 6 years ago

shurp commented 6 years ago

Any retroarch menu option that closes the menu (such as save state) (and pressing the menu combination while in menu) also makes the game process the input as soon as the menu closes.

Example: Pressing A on save state in the quick menu, when menu closes and goes back to the game the action for the A button will trigger immediately, so if you are in a menu in game, it will activate it.

Not exactly a show stopping bug, but is kinda annoying all the same