Open HD-Brian opened 7 years ago
That's caused by --ra-nosaves flag in launch scripts of mupen64plus.hmod/glupen64.hmod. /bin/n64:
#!/bin/sh
exec retroarch-clover glupen64 "$@" --ra-nosaves
Try removing it. It should look like this:
#!/bin/sh
exec retroarch-clover glupen64 "$@"
I guess we need to modify retroarch-clover script so it would pack and move the battery saves even if that flag is set while ignoring savestates.
Where would I go to modify flags in launch scripts?
It's probably better to change the code, but an alternative solution is to upload the game uncompressed. It doesn't seem to impact space much but it will enable saves for some reason.
@HD-Brian , try this one. glupen64.zip Don't forget to unzip it before dropping the hmod into Hakchi2.
Un-checking "compress non-NES games" fixed ti! I can now save! Thank you.
Should I uninstall the original hmod before adding this new one?
It doesn't matter
@pcm720 --ra-nosaves disables only save-states, buttery saving should work. Seems like @HD-Brian just using very old version which has saving issue with compressed games.
@ClusterM This could be related to what I found investigating another issue:
I have only tried Zelda OoT, but when I use the in game save, then exit the game and start it up again, all 3 save slots are empty. This wouldn't be a big issue if the NES Mini save states worked for N64 games.