Message: Text contains characters that cannot be resolved by this SpriteFont. (Parameter 'text')
I wish using XNAContentCompiler to create SpriteFontx.xnb
Sample
`<?xml version="1.0" encoding="utf-8"?>
Arial100trueȀ`
and more larger chinese xml to test ,but it doesn`t work.
Is there any different from Client xnb file? What should I do to solve problem.
Using branch-yr for RA2 mod Edition
[except.txt](https://github.com/user-attachments/files/15942526/except.txt)
You need to specify a default character for your font. The default character is used when the application tries rendering a character that does not exist in the font.
Message: Text contains characters that cannot be resolved by this SpriteFont. (Parameter 'text')
I wish using XNAContentCompiler to create SpriteFontx.xnb
Sample `<?xml version="1.0" encoding="utf-8"?>