CnCNet / xna-cncnet-client

XNA / MonoGame based client for playing classic Command & Conquer games both online and offline with a CnCNet game spawner.
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Problems when a large number of units are on the map #344

Closed sFireFrog closed 2 years ago

sFireFrog commented 2 years ago

Some map units are built too many and the game will report an error. Is there any solution to this?

sovzzz commented 2 years ago

It's not what the client can do. Client cannot change the game's working performance. Fix this problem is job of expansions like Ares.