Currently, previous map is only preserved if both game mode and map are identical before and after changes. So it won't work as people usually expected.
This PR corrects this behavior so that as long as there exists a GameModeMap whose map is identical before and after changes, regardless of the game mode, it would be selected. Note: if a GameModeMap matches both game mode and the map (i.e., switching to/from favorite map), it would have the top priority.
artifacts-Ares.zip
This comment is automatic and is meant to allow guests to get latest automatic builds without registering. It is updated on every successful build.
Currently, previous map is only preserved if both game mode and map are identical before and after changes. So it won't work as people usually expected.
This PR corrects this behavior so that as long as there exists a
GameModeMap
whose map is identical before and after changes, regardless of the game mode, it would be selected. Note: if aGameModeMap
matches both game mode and the map (i.e., switching to/from favorite map), it would have the top priority.