Open janwilmans opened 6 years ago
Dege> what about making the GUI appearance per-monitor DPI-aware? Dege> It looks perfectly on 100% but when I place DebugView++ on my 4K monitor with 150% scaling Dege>then it becomes blurry because of Windows' default bitmap stretching.
I would like to implement this, but I'm not sure how ATL/WTL does not seem to have DPI awareness
Dege> what about making the GUI appearance per-monitor DPI-aware? Dege> It looks perfectly on 100% but when I place DebugView++ on my 4K monitor with 150% scaling Dege>then it becomes blurry because of Windows' default bitmap stretching.