Closed ZRR666 closed 1 year ago
L"abccccc 게임 시작"
OutputDebugStringW internally converts the strings and calls OutputDebugStringA, so there is nothing I can change to support WideStrings. However, if you can call OutputDebugStringA and give to UTF-8 input, that can work out of the box.
There are a couple of windows settings that need to be enabled for it to work:
I tested with Chinese, but it should work for Korean the same way.
no further feedback received, please reopen if needed
DebugViewPP does not support Korean language
Is it printed??