Closed BakuQ closed 2 years ago
@CyberFlameGO yea, there is an option to disable entire blocks physics, but not the falling animation. I think the author means to add an option to disable falling blocks animation
Ah right, well it's just a few FallingSand entities and I don't really see the point of it, but if anyone wants to contribute the requested functionality, you're more than welcome to
I think there IS a point. if you combine TNT with a lot of sand - it can lag the entire server. Some polish servers had a problem with that for a moment. https://youtu.be/u9agMUXHY1Q?t=541
Alright, got a link to a repository that implements it?
Unfortunately, nope. I only have a simple plugin that disables it. https://www.dropbox.com/s/qop3p16sitja7qz/NFB.jar?dl=0
@CyberFlameGO yea, there is an option to disable entire blocks physics, but not the falling animation. I think the author means to add an option to disable falling blocks animation
2021-10-20.22-44-08.mp4
that's what I mean. This would improve server performance
Unfortunately, nope. I only have a simple plugin that disables it.
In that case, it's probably out of scope unless you wanna contribute it, because a plugin can do it just as well as we can natively.
Unfortunately, nope. I only have a simple plugin that disables it.
In that case, it's probably out of scope unless you wanna contribute it, because a plugin can do it just as well as we can natively.
so it will not be?
I mean I can try, but no guarantees
Mam na myśli, że mogę spróbować, ale bez gwarancji
Okay, I will be very grateful to have a good day
Can someone test the difference between disablePhysicsPlace and disablePhysicsUpdate and let me know? Also, do either of those options provide the functionality you're asking for? (I'd check myself but I don't have Minecraft on the laptop I'm using right now)
Can someone test the difference between disablePhysicsPlace and disablePhysicsUpdate and let me know? Also, do either of those options provide the functionality you're asking for? (I'd check myself but I don't have Minecraft on the laptop I'm using right now)
I'm writing this from the phone so I don't have how: /
Can someone test the difference between disablePhysicsPlace and disablePhysicsUpdate and let me know? Also, do either of those options provide the functionality you're asking for? (I'd check myself but I don't have Minecraft on the laptop I'm using right now)
Overall, I'm delighted with your release, I've already tested a lot of these spigot forks (AtomSpigot, imanity spigot) and yours is the best optimized
Can someone test the difference between disablePhysicsPlace and disablePhysicsUpdate and let me know? Also, do either of those options provide the functionality you're asking for? (I'd check myself but I don't have Minecraft on the laptop I'm using right now)
sure,
disablePhysicsUpdate
is used when other blocks want to update themselves because, for example, someone broke 1 sand in a sand column
disablePhysicsPlace
when a server wants to update placed block position because of physics.
And,
These options aren't providing what the author needs, cause he wants physics, but not its animations.
@CyberFlameGO tak, istnieje możliwość wyłączenia fizyki całych bloków, ale nie animacji spadania. Myślę, że autorowi chodzi o dodanie opcji wyłączenia animacji spadających klocków
2021-10-20.22-44-08.mp4
as in the movie, there is block physics but no animation
I've got it working, I'll make a pr soon.
Added ability to disable falling sand, gravel, anvil etc. It means the server will not lag when a large number of items drops and it will improve client-side fps