Closed ghost closed 2 years ago
I already have this in my code.
I already have this in my code.
Then you broke something because this patch prevents the physics update when BlockPlaceEvent is cancelled
I already have this in my code.
Then you broke something because this patch prevents the physics update when BlockPlaceEvent is cancelled
I doubt so, probably, but you can test it by yourself.
I already have this in my code.
Then you broke something because this patch prevents the physics update when BlockPlaceEvent is cancelled
Placing blocks - yes, placing redstone dust - not. Probably something with PandaRedstoneWire.
I already have this in my code.
Then you broke something because this patch prevents the physics update when BlockPlaceEvent is cancelled
Placing blocks - yes, placing redstone dust - not. Probably something with PandaRedstoneWire.
Based on your logic, redstone dust isn't a block?
Thank you for this PR! :)
I already have this in my code.
Then you broke something because this patch prevents the physics update when BlockPlaceEvent is cancelled
Placing blocks - yes, placing redstone dust - not. Probably something with PandaRedstoneWire.
Based on your logic, redstone dust isn't a block?
Test and then say something. Simple debug when placing redstone dust.
I already have this in my code.
Then you broke something because this patch prevents the physics update when BlockPlaceEvent is cancelled
Placing blocks - yes, placing redstone dust - not. Probably something with PandaRedstoneWire.
Based on your logic, redstone dust isn't a block?
Test and then say something. Simple debug when placing redstone dust.
Do it yourself
Your issue was titled with block place event cancelled calls a physics update, i fixed it.
.
When placing redstone dust.
I already have this in my code.
Then you broke something because this patch prevents the physics update when BlockPlaceEvent is cancelled
Placing blocks - yes, placing redstone dust - not. Probably something with PandaRedstoneWire.
I already did it.
I already have this in my code.
Then you broke something because this patch prevents the physics update when BlockPlaceEvent is cancelled
Placing blocks - yes, placing redstone dust - not. Probably something with PandaRedstoneWire.
I already did it.
Then fix your own issue since you already did a debug stage, i already fixed the titled issue
I already have this in my code.
Then you broke something because this patch prevents the physics update when BlockPlaceEvent is cancelled
Placing blocks - yes, placing redstone dust - not. Probably something with PandaRedstoneWire.
I already did it.
Then fix your own issue since you already did a debug stage, i already fixed the titled issue
Titled, but not described. Don't mark it as a fix for the issue then.
I already have this in my code.
Then you broke something because this patch prevents the physics update when BlockPlaceEvent is cancelled
Placing blocks - yes, placing redstone dust - not. Probably something with PandaRedstoneWire.
I already did it.
Then fix your own issue since you already did a debug stage, i already fixed the titled issue
Titled, but not described. Don't mark it as a fix for the issue then.
Your plugin is wrong made because you need to cancel the BlockRedstoneEvent, i fixed your titled issue, if you do strange things in a plugin or your fork is not my problem
I already have this in my code.
Then you broke something because this patch prevents the physics update when BlockPlaceEvent is cancelled
Placing blocks - yes, placing redstone dust - not. Probably something with PandaRedstoneWire.
I already did it.
Then fix your own issue since you already did a debug stage, i already fixed the titled issue
Titled, but not described. Don't mark it as a fix for the issue then.
Your plugin is wrong made because you need to cancel the BlockRedstoneEvent, i fixed your titled issue, if you do strange things in a plugin or your fork is not my problem
Shouldn't cancelled BlockPlaceEvent stop BlockRedstoneEvent?
I already have this in my code.
Then you broke something because this patch prevents the physics update when BlockPlaceEvent is cancelled
Placing blocks - yes, placing redstone dust - not. Probably something with PandaRedstoneWire.
I already did it.
Then fix your own issue since you already did a debug stage, i already fixed the titled issue
Titled, but not described. Don't mark it as a fix for the issue then.
Your plugin is wrong made because you need to cancel the BlockRedstoneEvent, i fixed your titled issue, if you do strange things in a plugin or your fork is not my problem
Shouldn't cancelled BlockPlaceEvent stop BlockRedstoneEvent?
Why a event should cancel another event
Why would you pass it to redstone even when block place is cancelled?
Why would you pass it to redstone even when block place is cancelled?
Ask to Mojang & CraftBukkit
t
Here we are on NachoSpigot, already correcting Mojang & CraftBukkit's code.
Remind you; this is vanilla behavior! So even if we changed this, this could break plugins!
sad violin music
Remind you; this is vanilla behavior! So even if we changed this, this could break plugins!
But plugin based on broken behaviour right? 🥇
Description
Please provide a detailed description of the changes you have made.
Fixes/Adds # (issue)
How has this been tested?
How have you tested the changes you have made?
Additional Comments
Provide any additional information regarding this pull request.
Checklist: