Open CobeyH opened 2 years ago
In theory this is very easy. We just need to create a texture sheet out of the folders of animation images, then import that into Unity. Dragging it into the scene will automatically create an animation controller.
However, the images we have now are too large. They break almost all texture sheet animation generating tools and result in a huge file. We may need to downscale all the images in order to make this work.
Describe the solution you'd like The mossy tileset we are using also includes a folder of animated plants. We should import those plants into our project and set up the animations.