CobeyH / Leora

2D Moth Puzzle Game written in Unity
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Better dimable lights #220

Closed CobeyH closed 1 year ago

CobeyH commented 1 year ago

Overhauling the way that lights handle intensity and range. The user can now left click to add one intensity to a light and right click to remove one intensity. If they left click multiple times in rapid succession, all the clicks will be tracked and processed as individual requests. This allows keeps the projectiles looking consistent.

A new property "Range Multiplier" was added that can be used to tweak the range of lights. The Gizmos now display the light's range at each intensity level. Resolves #184

jpark052 commented 1 year ago

Nice new mechanism!