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CocaColaBear
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types-ragemp-c
Rage:MP TypeScript type definition for Client-side
https://rage.mp/
MIT License
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Added mp.console typings
#92
wiresnchains
closed
7 months ago
0
Added console typings
#91
wiresnchains
closed
7 months ago
1
Q4 2022 additions
#90
nutt3r
closed
1 year ago
1
v2: missing browser/game methods
#89
nutt3r
closed
2 years ago
0
v2: mp.game v2 typings
#88
nutt3r
closed
2 years ago
6
v2 prototype Vector3 fix
#87
checkeredblast2914
closed
2 years ago
0
Update README for different version
#86
checkeredblast2914
closed
2 years ago
0
v2: Accessible Prototypes/Checkpoint & Markers Typings
#85
checkeredblast2914
closed
2 years ago
0
V2.0 <- MP.GAME V2 API
#84
cheeck8131
closed
3 years ago
1
Checked player.setAlpha & added handle to RaycastResult.entity
#83
cheeck8131
closed
3 years ago
1
add "addExplosion" function
#82
SeriousDirk
closed
3 years ago
0
add "addExplosion" function
#81
SeriousDirk
closed
3 years ago
0
Add vehicleMp::setSirendSound(boolean):void
#80
Spechen
closed
3 years ago
0
v2: Added Scripts list
#79
ynhhoJ
closed
3 years ago
0
v2: Updated natives
#78
ynhhoJ
closed
3 years ago
0
V2.0
#77
ynhhoJ
closed
3 years ago
0
V2.0
#76
ynhhoJ
closed
3 years ago
0
Revert "V2.0"
#75
CocaColaBear
closed
3 years ago
0
V2.0
#74
ynhhoJ
closed
3 years ago
0
fixed wrong parameters types in getLightsState, testPointToPoint, testCapsule
#73
DainisFyodorov
closed
3 years ago
3
Add enums for: Alarms, Clothes, InputGroup, Pickups etc.
#72
ynhhoJ
closed
3 years ago
0
added setLightsState
#71
blubbel01
closed
3 years ago
0
Workaround dummy entity
#70
theusersimons
closed
3 years ago
1
Workaround dummy entity
#69
theusersimons
closed
3 years ago
0
fix: Added setHeadOverlay method for PedMp
#68
theusersimons
closed
3 years ago
2
fixed NameTags parameters type
#67
notlancer
closed
3 years ago
0
mp.nametags.set color wrong type (1.1)
#66
witschel
closed
3 years ago
2
Minor changes
#65
notlancer
closed
3 years ago
0
Add & fix new 1.1 types, functions, events & more
#64
AGraber
closed
4 years ago
1
drawText
#63
insidemirage
closed
4 years ago
0
Added missing event
#62
IGERBIT
closed
4 years ago
0
fix wrong naming of invokeVector3 method
#61
levidutra
closed
4 years ago
0
Using enums.
#60
ynhhoJ
closed
4 years ago
1
Types GXT does not exists
#59
Mauricio-Arantes
closed
4 years ago
1
Fixed the wrong type of unequipEmptyWeapons
#58
theusersimons
closed
4 years ago
0
Added missed dimension in ColshapeMp methods
#57
theusersimons
closed
4 years ago
0
PedMp costumization
#56
ynhhoJ
closed
4 years ago
7
add getClosest to EntityMpPool
#55
nnsdev
closed
4 years ago
0
Fix gxt types
#54
nnsdev
closed
4 years ago
0
Fixes for the new client console methods
#53
theusersimons
closed
4 years ago
0
Added missed BrowserMp methods
#52
theusersimons
closed
4 years ago
0
1.0 missed BrowserMp methods
#51
theusersimons
closed
4 years ago
3
Fix GameGxtMp
#50
nnsdev
closed
4 years ago
0
Adds mp.game.gxt
#49
nnsdev
closed
4 years ago
10
Adds callRemoteUnreliable
#48
nnsdev
closed
4 years ago
0
Adds mp.console.* typings
#47
nnsdev
closed
4 years ago
0
rename safe to safeMode ref #26
#46
pixlcrashr
closed
4 years ago
0
Create v1.0 branch
#45
pixlcrashr
closed
4 years ago
1
Add ConsoleMp typings
#44
nnsdev
closed
4 years ago
3
update screen2dToWorld3d method
#43
pixlcrashr
closed
5 years ago
0
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