Cocos2DXNA / cocos2d-xna

XNA Port of Cocos2d-X
www.cocos2dxna.com
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Add an Auto Geometry Tool For Box2D #104

Open totallyeviljake opened 11 years ago

totallyeviljake commented 11 years ago

Using a collision mask, create an edge chain for use in box2D. This will make collision detection far faster for sprites than it already is and use less memory.

totallyeviljake commented 10 years ago

I learned that someone is integrating cocos2d-xna with RUBE. RUBE is the physics editor for Box2D. This will give us the auto-geometry tool that this issue desires. Very nice!