CodeCafeOpenShiftGame / PodEscape

Endless runner of a pod trying to escape from a project being deleted.
https://podescape.io
Apache License 2.0
29 stars 16 forks source link

[Feature] Basic Menu System #16

Open dudash opened 4 years ago

dudash commented 4 years ago

Is your feature request related to a problem? Please describe. No.

Describe the solution you'd like We need to create a simple menu system for the game. User story style card below: As a player I would like to be able to start a new game, pause my current game, exit the current game, view highscores, and configure my options (like controls, resolution, etc). I'd like to be able to do this by using either a keyboard or a gamepad.

Describe alternatives you've considered None

Additional context None

dudash commented 4 years ago

@rluders is that what you envisioned Scenes/Main.tscn for? Or is that for overlaying to in game for score and other HUD type things?

rluders commented 4 years ago

@dudash yeap, correct. The Scenes/Mai.tscn should hold the Main Menu scene. About the HUDs, they will live inside other separated scenes and imported to the Scenes/World.tscn.

Here, some tutorials about the Godot's UI System:

dudash commented 4 years ago

I think the basics aspects for this are in there. Can we reassign to someone from the art crew to theme with graphics and add actual art? I can help answer questions and guide them on howto do things in godot as necessary @RoddieKieley