Closed ernesgonzalez33 closed 4 years ago
Now the handling of collisions in the dash work with the Position of the player fixed to not happen when the player is on the floor. Not using the IsOnFloor method, because that wouldn't work on the tunnel
Now the handling of collisions in the dash work with the Position of the player fixed to not happen when the player is on the floor. Not using the IsOnFloor method, because that wouldn't work on the tunnel