Closed rluders closed 4 years ago
We need to create the player state machine to deal with the player states and state transitions.
Possible Player states:
The StateMachine is almost done. I'll split this issue into other issues to implement every single player state listed above. Some are partially implemented by this issue, but they probably need improvements.
We need to create the player state machine to deal with the player states and state transitions.
Possible Player states: