Closed SplendidAlakey closed 1 year ago
This is a unfortunate downside to the way I modify horse rendering.
Its either this or horrible issues with transparency.
I have tried all the other built in rendering modes and none of them fix this while also supporting rendering transparent blocks behind horses.
I would have to make my own render mode to fix this, which is unfortunately far out of scope for this project.
See #20 for the issues the other render modes cause
MC 1.19.2 FAPI 0.67.1 HorseBuff 2.0.1
Skeleton Horses get incorrectly culled when HorseBuff is installed. As you can see below, the insides of skeleton horses are completely transparent.
Without HorseBuff:
![2022-11-28_10 23 34](https://user-images.githubusercontent.com/86702831/204248919-1e24df9f-330b-4096-9be2-1a1837e0cadf.png)
With HorseBuff:
![2022-11-28_10 51 52](https://user-images.githubusercontent.com/86702831/204248997-df9460b4-3794-4f76-9758-9126c102cd43.png)