CodeF53 / PackXBR

A utility for automatic application of the XBR scaling algorithm to game textures.
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Tops and sides of grass blocks are white, or not getting correct rgb value #14

Closed xuuyz closed 1 year ago

xuuyz commented 2 years ago

unknown

xuuyz commented 2 years ago

Note that this only affects grass, not leaves

CodeF53 commented 2 years ago

Could you please send me the resource pack you are scaling that has this issue?

On Fri, Jul 22, 2022, 6:24 PM xuuyz @.***> wrote:

Note that this only affects grass, not leaves

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xuuyz commented 2 years ago

Okay, but its a few. I will send all that cause the problem. 1/? XBR vanilladefault+1.19.zip 2

xuuyz commented 2 years ago

2/? XBR default-texture-pack-1.8.x.zip

xuuyz commented 2 years ago

3/3 XBR bettervanillabuildingv2.75.zip

xuuyz commented 2 years ago

Also, you should add a prompt like how you can change the scale is how much threads you want to use. Example: Choose Processing power (lower values = slower packs, but less strain on your cpu) 100%, 80%, 75%, etc.

xuuyz commented 2 years ago

@CodeF53 Have you found a fix?

CodeF53 commented 2 years ago

Haven't looked into it yet.

On Sun, Jul 24, 2022, 2:17 PM xuuyz @.***> wrote:

@CodeF53 https://github.com/CodeF53 Have you found a fix?

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xuuyz commented 1 year ago

half a year later, and the issue persists

xuuyz commented 1 year ago

i think i know a fix: dont affect the colormaps

CodeF53 commented 1 year ago

PackXBR is kind of abandoned at this point. If I find time I can get it up and running again to fix this.