CodeMouse92 / no-monster-minecraft

A data pack for Minecrafters who like playing without monsters.
BSD 3-Clause "New" or "Revised" License
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I hear teleporting sounds when it's raining #5

Closed vinnyg0621 closed 2 years ago

vinnyg0621 commented 3 years ago

Idk why, but I keep hearing teleporting sounds when it rains. could someone please fix this?

embeddedt commented 3 years ago

That's probably endermen teleporting. I'm not sure if the datapack can fix this because I think it removes mobs on the tick after they spawn.

CodeMouse92 commented 3 years ago

Exactly right, @embeddedt!

Basically, the datapack teleports all targeted mobs to well below the world (negative Y), where they are killed by the void. This prevents mob-drop clutter from removed targeted mobs, without eliminating mob drops for all the mobs you actually want around.

The function to perform this teleportation happens every game tick. As a result, you will see "flickering" of mobs on the landscape at night, and occasionally hear endermen teleportation during rainstorms. There's really no way to fix either of those issues with a datapack at this time.

If you really don't want to hear it anymore, and play with all hostile mobs suppressed, you may consider turning off Hostile Mob Sounds in the settings.

embeddedt commented 3 years ago

Another workaround if you only need to fight the wither/ender dragon is to play on peaceful mode and add a mod which re-enables hunger.

CodeMouse92 commented 3 years ago

@embeddedt Just bear in mind, peaceful mode will also eliminate all danger from non-monster mobs, e.g. bees, wolves, polar bears, and the like. NMMC leaves those mobs alone, to keep some of the challenge.

CodeMouse92 commented 2 years ago

@vinnyg0621 We've reworked how mobs despawn, and that will probably resolve this. I'm changing the status to "Resolved", but if you have the problem reoccur, please reopen the issue. Thanks!