Closed nblackley closed 2 months ago
Hey there! I never knew there was a 'current chat channel' feature like that! Thank you for fixing this! I would be happy to merge this change, but do have one request for you. Would you mind making the default/fallback be just the player name? That would mean that if 'chatboxInput' is null for some reason, or idx return -1, we still show the player name instead of an empty string.
Yeah good call. Just made the change and thanks for the reply! Really enjoying the plugin!
Awesome, thank you very much! Glad to hear the plugin is working well for you! I have a bug report I want to fix tomorrow. if that goes well; I'll merge your code and that fix together and push it off to the plugin hub!
This has been merged, and will be available in the game as soon as the pull request for the plugin hub is accepted here: https://github.com/runelite/plugin-hub/pull/6302
This fix is now live in the plugin hub. Thanks again for fixing this!
When the plugin adds the Bronzeman icon to the chatbox name, it overrides everything before the
:
in the chatbox. This includes the current chat channel that gets displayed if theChatbox Mode - Set Automatically
setting is enabled from the in-game settings.What the default chatbox name looks like without the plugin enabled
When you enable the plugin, it overrides the chatbox name as shown:
This PR fixes this behavior by getting the full name text, including current chat channel, then appending the bronzeman icon to that. New behavior: