It is possible to add damage definitions to skill abilities. These cannot currently reference a character's other data, such as their attributes.
Add support to address these data sources, via @-notation.
For example, typing "@strength + 1D4" will reference the character's strength and add a random dice result to it, which then results in the final damage value.
It is possible to add damage definitions to skill abilities. These cannot currently reference a character's other data, such as their attributes.
Add support to address these data sources, via
@
-notation.For example, typing
"@strength + 1D4"
will reference the character's strength and add a random dice result to it, which then results in the final damage value.