Open GoogleCodeExporter opened 9 years ago
[deleted comment]
This post (the accepted answer) describes the problem, I think:
https://stackoverflow.com/questions/22519756/macports-gcc-4-8-2-error-with-mmaco
sx-version-min-and-foundation-headers
Looks like in Yosemite that the Framework headers are now using attributes on
enums which is a clang extension not recognized by gcc 5666.
Original comment by patrickj...@gmail.com
on 26 Dec 2014 at 8:05
I got this to work by editing a few header files. Seems to work, but not sure
I trust the build There seems to be two basic issues:
1. Apple GCC 5666 does not recognize Darwin major version 14.
2. Yosemite System Framework headers make use of clang extensions that cause
Apple GCC 5666 to abort.
Can clang be used to build Wine or no?
Original comment by patrickj...@gmail.com
on 27 Dec 2014 at 3:56
I was able to modify the osxwinebuild.sh script for 1.7.33 to compile under OS
X 10.10 (Yosemite) with clang without modifying anything else. I attached that
modified script. See diff.txt for the differences.
There are not many changes. I did upgrade a few packages and added a few 'sed'
changes to get it to work.
I've tried the build results with various games and it seems to work fine.
However, there is one issue that bugs me. When I run 'wine iexplore', IE does
work fine but, when I exit, it crashes. I tried this with both 1.7.32 and
1.7.33 builds using my script and the same thing happens. When I build those
versions using the original script under OSX 10.9, IE does not crash.
Can someone build with my script and see if they can figure this out?
NOTE: My script only works under Yosemite (OS X 10.10). Use the original
script for Mavericks (OS X 10.9) or earlier.
Original comment by patrickj...@gmail.com
on 3 Jan 2015 at 10:02
Attachments:
Original issue reported on code.google.com by
patrickj...@gmail.com
on 28 Nov 2014 at 1:10