When you die you spawn back as the Base_0 class this because this is the default pawn class set in the editor. The MyPlayerController needs to find the current class and spawn that not the base class
At this current moment ruby rose will respawn correctly... but its by forcing the gamemode to do so. needs to spawn a pawn of the past pawn instead. but for now it works.
When you die you spawn back as the Base_0 class this because this is the default pawn class set in the editor. The MyPlayerController needs to find the current class and spawn that not the base class