Open Zartris opened 1 year ago
@Zartris It looks like this file is no longer in UE5 after digging in to this.
From what I can see Optical Flow used a projection matrix in the Scene component that no longer is available (it's commented out). Looks like there will need to be a refactor on how to go about building that texture. I would recommend attempting to remove the Optical Flow material for now if that is standing in your way.
If you figure anything out, please let me know
@xxEoD2242 Thanks for your effort. I met the same problem while trying to compile AirSim in VS2022. Could you explain a little more about how to remove the Optical Flow material? Or is there a better way to use AirSim in UE5 rather than following the official guide provided by Microsoft?
UE/Unity version: UE5.0.3 autopilot version: N/A OS Version: Ubuntu 20.04
Hi there. I also faced the same issue in Ubuntu. According to my experience with it, I consider that UE5 doesn't find the header like is reported here: https://forums.unrealengine.com/t/new-ue5-c-project-cannot-find-header-files-and-open-source-file-in-visual-studio-2019/520910/10 I've been following the suggestions, but I've not gotten a successful outcome. However, it could be helpful to resolve the issue in windows.
best
@Zartris Did this fix your issue? I just delted the AssetCode
folder in the plugin so everything should work as expected
Hello, I was having the same issue as @Zartris using the branch ue5 with the last commit in 41f7d3f.
Using the build.cmd works great but when compiling and running with F5 in Visual Studio 2022, using UE5.1 I got the following errors in Windows
SCannot open include file: '/Engine/Private/SceneTexturesCommon.ush': No such file or directory - D:\Unreal Projects\AirSimCppv2\Plugins\AirSim\Source\AssetCode\OpticalFlowRGBMaterialHlSLCode.cpp
The command ""C:\Program Files\Epic Games\UE_5.1\Engine\Build\BatchFiles\Build.bat" AirSimCppv2Editor Win64 DebugGame -Project="D:\Unreal Projects\AirSimCppv2\AirSimCppv2.uproject" -WaitMutex -FromMsBuild" exited with code 6.
However, I can confirm that deleting the folder AssetCode from the plugin, makes the errors disappear.
Bug report
What's the issue you encountered?
cloned the branch ue5, ran the build, tried to compile using vs2022, got error:
Severity Code Description Project File Line Suppression State Error C1083 Cannot open include file: '/Engine/Private/SceneTexturesCommon.ush': No such file or directory - Plugins\AirSim\Source\AssetCode\OpticalFlowRGBMaterialHlSLCode.cpp 11