I used AirSim for CitySample from UE5.1, and I've been experiencing inconsistency in image quality from the different cameras available in the simulator. Although the simulator works properly, I have noticed that using the Car mode with the FPV camera produces poor quality images, as illustrated in the attached image. In contrast, camera 1 works well, as shown in the bottom right of the image.
I have set all the settings to ultra, including lumen and nanite, in an attempt to optimize the simulator's performance. However, I cannot see why there is this disparity in image quality. I also tried to get the image from camera 1 using Python, but it got the same results as the FPV camera.
In addition, there is also a disparity with the illumination of the camera from what is being shown to what is being written to disk.
Bug report
What's the issue you encountered?
I used AirSim for CitySample from UE5.1, and I've been experiencing inconsistency in image quality from the different cameras available in the simulator. Although the simulator works properly, I have noticed that using the Car mode with the FPV camera produces poor quality images, as illustrated in the attached image. In contrast, camera 1 works well, as shown in the bottom right of the image.
I have set all the settings to ultra, including lumen and nanite, in an attempt to optimize the simulator's performance. However, I cannot see why there is this disparity in image quality. I also tried to get the image from camera 1 using Python, but it got the same results as the FPV camera.
In addition, there is also a disparity with the illumination of the camera from what is being shown to what is being written to disk.
Settings
How can the issue be reproduced?
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