Closed gstcyr closed 1 year ago
https://forums.unrealengine.com/t/render-custom-depth-on-nanite-enabled-not-working/505390/18
This isn't an issue with Colosseum, it's an issue with Nanite Meshes not showing in the Stencil buffer. Going to close here.
Hey @gstcyr,
Thanks for adding that note. This has been solved in UE5.2, which is the currently supported version for the main branch. Let me know if you have any issues.
Bug report
What's the issue you encountered?
If Nanite is enabled on a static mesh, it will no longer appear in Segmentation View or in any Segmentation Image Requests
Settings
How can the issue be reproduced?
Include full error message in text form
What's better than filing an issue? Filing a pull request :).