Open TinoLiao opened 1 year ago
I have tried patrolling, random movement, or using NPC point to control AI pedestrians. It can work normally in normal mode. Once switched to airsim mode, it will not work normally, and it will even run out of the green range of NavMeshBoundsVolume
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I have tried patrolling, random movement, or using NPC point to control AI pedestrians. It can work normally in normal mode. Once switched to airsim mode, it will not work normally, and it will even run out of the green range of NavMeshBoundsVolume