Hello, I am simulating a fast moving car in Airsim and I am interested in rendering images with motion blur. Currently, changing motion blur amount doesn't blur the images that I render. I tried commenting "GetWorld()->GetGameViewport()->GetEngineShowFlags()->SetMotionBlur(false);" in SimHUD.cpp file and setting a maximum motion blur amount as Cosys-Airsim repo suggests. Unfortunately, these changing cannot fix my issue either. I came across this work which states that motion blur is not supported for render targets. I would highly appreciate it if you could give me hints how to solve this bug.
Bug report
What's the issue you encountered?
Hello, I am simulating a fast moving car in Airsim and I am interested in rendering images with motion blur. Currently, changing motion blur amount doesn't blur the images that I render. I tried commenting "GetWorld()->GetGameViewport()->GetEngineShowFlags()->SetMotionBlur(false);" in SimHUD.cpp file and setting a maximum motion blur amount as Cosys-Airsim repo suggests. Unfortunately, these changing cannot fix my issue either. I came across this work which states that motion blur is not supported for render targets. I would highly appreciate it if you could give me hints how to solve this bug.
Settings
{ "SeeDocsAt": "https://github.com/Microsoft/AirSim/blob/main/docs/settings.md", "SettingsVersion": 1.2, "SimMode": "Car", "EngineSound": false, "PhysicsEngineName": "", "EnableCollisionPassthrogh": false,
"CameraDefaults": { "CaptureSettings": [ { "ImageType": 0, "Width": 1200, "Height": 680, "FOV_Degrees": 90, "MotionBlurAmount": 1.0 } ] },
}
How can the issue be reproduced?
N/A 1. 2.
Include full error message in text form
N/A
What's better than filing an issue? Filing a pull request :).