Closed kevinvalk closed 6 months ago
So quick update to ensure we do not spent time doing the same thing.
In 1.85.3 the rollup plugin does emit the registerExtension
code, but somehow it does not include any files from the extension (in my case). I added some debugging info to the resources
variable which in all three of my vsix files are empty.
https://github.com/CodinGame/monaco-vscode-api/blob/86990ebacb72660fb0e5eb976fd9fe9c6d4baf67/src/rollup-vsix-plugin.ts#L84-L88
The only thing that really changed is the glob pattern compared to before, so not sure what is going wrong here...
I think I found the problem.
Pre 1.85.3 the code was: https://github.com/CodinGame/monaco-vscode-api/blob/11cd928bca5848ada41df760ae6f17df9b3844be/src/rollup-vsix-plugin.ts#L96-L100
Post 1.83.4 the code is: https://github.com/CodinGame/monaco-vscode-api/blob/86990ebacb72660fb0e5eb976fd9fe9c6d4baf67/src/rollup-vsix-plugin.ts#L84-L88
So the cwd
got changed from '/'
to id
and I do not see how that could work to be honest. However I am confused to why #322 is not having any issues with bundling... Anyways, if I restore the cwd
back to '/'
, the build works again and all missing files are bundled nicely.
@CGNonofr can you verify if this is indeed a bug and if so fix the cwd
?
P.S. For now you can also "just" use "@codingame/monaco-vscode-rollup-vsix-plugin": "1.85.2",
in you package.json file.
Indeed, it was a mistake while refactoring those rollup plugins. Do you mind opening a PR ?
Thank you for the investigations
Pre 1.85.3 I was using the
vsixPlugin
to import vsix extensions (and enable them) in one fell swoop (which worked wonderful)!Post 1.85.3 the extensions are completely missing from the builds (dev and build).
I did a double take, using vite build. Pre 1.85.3 the following is present in the dist/assets directory. While post 1.85.3 I cannot find any files related to the extensions.![image](https://github.com/CodinGame/monaco-vscode-api/assets/3524694/98e2c627-1e60-41fb-b54c-12fd8a20952e)